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Executive
Recruitment
The Executive Manager
Radical Creativity from Incremental Creativity - large movements
from small changes
Positive radical movement is the holy grail of nearly every
decision maker. Every CEO wants to radically shift his profit
and loss statement into the black, every inventor yearns
to find the next killer gadget and every screenwriter wants
to make the next significant leap in film.
Radical creativity (also known as transformational and disruptive)
is the root of radical movement. The polar opposite of radical
creativity is incremental creativity. A pervasive perception
is that the two are separate and distinct, whereas in fact
they are intricately linked.
There is significant data to suggest that radical creativity
results from incremental changes:
a) The IT revolution took over sixty years. The first computers
were monoliths made up of vacuum tubes and magnetic drums.
Particular problems over a long period led to the development
of the solid-state transistor. This in itself was a radical
leap in technology and resulted in computers evolving into
slightly smaller, faster, cheaper and energy efficient entities.
The development of integrated circuits was the next leap,
resulting in transistors being placed on silicon chips. The
next radical leap was the coming of micro-processors which
allowed thousands of integrated circuits to be placed onto
silicon chips. The first Intel chip paved the way for Microsoft
et al, but it still took years of incremental improvements
before the first desktops arrived. Desktop computers led
to their interconnectivity and led to the Internet. The Internet
triggered e-commerce.
b) Many artists tend to incrementally experiment with certain
ideas, after which new knowledge or other inputs will lead
to radical shifts. This tendency exists with artists (review
any artist over a period of time) and also on the macro level
- cubism, German expressionism, Italian futurism, Russian
constructivism, Dada and Surrealism and continuing to developments
in American art (e.g. the Harlem renaissance, social realism,
abstract expressionism).
c) The French Connection chain significantly boosted profits
by a very small change - the FCUK campaign.
In
conclusion, radical change results from incremental changes
and the input of new knowledge, which itself will have been
the result of incremental improvement. Through the use of
organised, systematic and structured processes it possible
to speed up positive radical movement.
Good Idea Generation - a process
It seems incongruous that good idea generation can be a
process or that a process may lead to insight. However,
if you examine the behaviour of people who regularly generate
good ideas - such as creatives in advertising - you will
find that common patterns of behaviour do emerge and it
is possible to make insight more likely.
a) Creativity is often triggered by the need to solve a
problem. People who generate good ideas tend to clearly
identify the problem through a tangible process. They will
look at a problem from various perspectives, create multiple
definitions of it and ask many others to contribute to
the precise nature and basic qualities of the problem as
they see it.
b) Problems require intense investigation. People who generate
good ideas intensely investigate the problem using various
knowledge bases and information sources. This allows frame
breaking, reduces path dependency and parochialism and
allows the intellectual cross-pollination that gets people
thinking in new directions.
c) Forced productivity. People who come up with good ideas
force themselves to produce ideas without evaluating those
ideas. They will separate creative from critical thinking
and simply bash out ideas using a variety of techniques.
Common methods involve linking to diverse objects and concepts,
vertical and lateral thinking techniques. They will regularly
maximise the size and quality of their idea pool. This
patterns the mind into seeking answers and triggers cognitive
activity at multiple levels.
d) Seek stimuli. People who think of good ideas seek out
stimuli from novel, diverse and numerous sources. The range
of stimuli is infinite and this tends to suit people who
have or benefit from a life long interest and curiosity
in many subjects.
e) Constant conscious thought. People who generate good
ideas constantly think about the problem at all times.
Often they describe themselves as incapable of thinking
of anything else, no matter what distractions may be present.
Hence the common occurrence of descriptions such as "obsessed," "single-minded," "preoccupied," "compulsive," "consumed," "captivated," "infatuated," "absorbed", "immersed," "possessed," "hooked" and
so forth.
f) Engagement in rest and unrelated activities. People
who generate good ideas will allow for rest and engagement
in unrelated activities, which allows unconscious processes
to take over. It is at this point that insight is common.
Having progressed past the previous stages numerous times,
the solution presents itself when engaging in something
completely unrelated.
g) Incubation. Following intense cognitive activity, it
may be that the problem is set aside. A solution may present
itself at any point thereafter.
The above process can be learned, controlled and the effective
use of it is just as much a matter of practice as any tool.
It explains why some people are more able to regularly
generate a large number of diverse and novel ideas. Two
relevant footnotes should be applied:
a) It is compelling that the more complex the problem,
the longer the process.
b) Further, the closer the idea is to the origin of the
S-curve (a measurement of impediments), the greater the
number of intermediary issues requiring resolution before
a solution can be obtained.
Creative Thinking versus Critical
Thinking
The process of creative thinking
is often, mistakenly, intertwined with critical thinking.
There is a tendency to write and edit simultaneously, couple
hypothesis generation and evaluation, combine problem identification
with solution. (Pictures 58 )
To increase effectiveness, one should first apply creative
thought, which is meant to be daring, uninhibited, free-spirited,
imaginative, unpredictable, and revolutionary. The trick
is to ignore content and maximise the size and richness
of the idea pool.
Second, critical thinking is exercised to achieve applied
creativity. This is reductive, logical, focused, conservative,
practical and feasible. During this stage, the idea pool
is reduced to achievable, appropriate ideas.
Now onto the Idea Pool itself:
Maximising the size and richness of the idea pool is
a conscious process that has a lot in common with a)
lateral thinking and b) the elicitation of tacit knowledge.
It is the pre-critical thinking phase and some elements
include:
a) Coming up with ideas for the sake of generating ideas.
b) Using a variety of stimuli and frameworks to open
up as many pathways as possible.
c) Not having a conscious direction.
d) Not stopping when a goal seems fulfilled.
e) Consciously stimulating change in direction.
In short, the key principle is to produce first and scrutinize
second - writing and rewriting are two separate processes.
This applies across the board, from business problem
solving to arts such as screenwriting. The more people
try to understand meaning, the less they produce. Five domains that reinforce the argument that simply being
prolific improves the quality of creative output.
a) It can be concluded with
great confidence that quality of output is closely related
to sheer quantity. The single best creative product tends
to appear at that point in the career when the creator
is being most prolific.
b) In the early stages of a
task, relative lack of experience, knowledge and methodology
limits performance to sub-optimal levels. With time these
factors improve and productivity increases exponentially.
c) Incremental steps towards
a goal produce more output than a "do your best" approach.
d) The major part of learning
takes place subliminally and unconsciously. When we are
strongly motivated by an endeavour, we will become good
at it by working on it at various cognitive levels.
e) Subliminal perception and
learning - many skilled actions are initially learnt
with much effort, then, with practice, they come easily
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